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portada Texturing Techniques with 3ds Max 2017: The Ultimate Beginner's Guide (en Inglés)
Formato
Libro Físico
Idioma
Inglés
N° páginas
212
Encuadernación
Tapa Blanda
Dimensiones
23.5 x 19.1 x 1.1 cm
Peso
0.37 kg.
ISBN13
9781539665991

Texturing Techniques with 3ds Max 2017: The Ultimate Beginner's Guide (en Inglés)

Rising Polygon (Autor) · Createspace Independent Publishing Platform · Tapa Blanda

Texturing Techniques with 3ds Max 2017: The Ultimate Beginner's Guide (en Inglés) - Polygon, Rising

Libro Nuevo

$ 42.827

$ 71.379

Ahorras: $ 28.552

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  • Estado: Nuevo
Origen: Estados Unidos (Costos de importación incluídos en el precio)
Se enviará desde nuestra bodega entre el Lunes 19 de Agosto y el Miércoles 28 de Agosto.
Lo recibirás en cualquier lugar de Argentina entre 1 y 3 días hábiles luego del envío.

Reseña del libro "Texturing Techniques with 3ds Max 2017: The Ultimate Beginner's Guide (en Inglés)"

Why this Book?The Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner's Guide, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading surfaces.What you need?To complete the examples and hands-on exercises in this book, you need 2017 version of Autodesk 3ds Max. What are the main features of the book?The book is written using 3ds Max 2017 in an easy to understand language.Shading and texturing techniques covered.31 Hands-on exercises to hone your skills.Detailed coverage of tools and features.Additional tips, guidance, and advice is provided.Important terms are in bold face so that you never miss them.Support for technical aspect of the book.3ds Max files and textures used are available for download from the accompanying website. Is this book is available in e-Book format?Yes. You can download the color e-Book from the Amazon's Kindle store.How This Book Is Structured?This book is divided into following units: Unit MI1 - Introduction to 3ds Max - I Navigating the workspaceCustomizing the interfaceUnderstanding various UI componentsWorking with the file management commandsSetting preferences for 3ds MaxUnderstanding workspacesUnderstanding the enhanced menu systemWorking with viewportsSetting preferences for the viewportsCreating objects in the sceneSelecting objectsUsing the navigational gizmosMoving, rotating, and scaling objectsGetting helpPer-view Preferences, Creative Market Store, Asset Library, Print Studio, and Game ExporterUnit MI2 - Introduction to 3ds Max - II Working with templatesCreating clones and duplicatesUnderstanding hierarchiesWorking with the Scene and Layer ExplorersUnderstanding the Mirror tool, the Select and Place tool, and the Select and Manipulate toolWorking with the Align tool and the Array toolWorking with precision and drawing aidsUnderstanding modifiers, and normals Unit MT1 - Material EditorsCompact Material EditorSlate Material Editor Unit MT2 - General/Scanline Materials and MapsGeneral/Scanline materialsGeneral maps Unit MT3 - Physical, mental ray, and Autodesk MaterialsAutodesk MaterialsArch & Design MaterialPhysical Material

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